The concept is that you have to stream funds into your charity, and try to get the most money possible while trying to agree with all other players who owns the charity which has the most money and have them removed from the game.
As before the game is in the browser to make it more accessible and to provide an intuitive UI. My previous games have been written with a single world which all players exist within, this game utilises a lobby and instance system, I'd been tempted to do this for chainmail but by the time the game was nearing completion I had alternate and wrong ideas.
The game works best with 4+ users who have a common medium of communication (irc, discord, they're in the same room but can't see each others screens) to my knowledge it does not appear to have been played outside of debugging and may not be fun.
If you do play the game, let me know: